A downloadable tool

Buy Now$7.00 USD or more

The Alien Interactions Universal Health System is a fully modular, prefab-driven health and damage framework for Unity 6+. No coding required for basic setup, but with a complete C# API for deep customization.

Key Benefits:

  • Simply place our PlayerHUDCanvas or EnemyHealthBarCanvas prefabs in your scene and link your GameObjects—health bars appear instantly.Drag-and-Drop Setup
  • • Enemy bars use the built-in UI Slider for maximum compatibilityRadial Player & Slider Enemy Bars • Player HUD uses a custom radial Image (requires Unity’s 2D Sprite package)
  • Use included SimpleDeathHandler to auto-disable on death, or hook into OnDeath to trigger VFX, respawn logic, or score systems.Event-Driven Death Handling
  • Access HealthController methods and events to apply damage, heal, adjust max health, or kill instantly—all with a few lines of code.Fully Exposed API
  • Lightweight MonoBehaviours, zero third-party dependencies, tested on Built-in RP, URP, HDRP, and all Unity-supported platforms.Performance & Compatibility

What’s Included?

  • EnemyHealthBarCanvas (world-space slider bar + UI script)Prefabs/ PlayerHUDCanvas (radial health bar + UI script)
  • SimpleDeathHandler.cs (demo death handler)Scripts/ HealthController.cs (core health logic) HealthBarUI.cs (updates visuals based on health ratio)
  • DemoScene.unity with example inputs and on-screen instructions
  • Full Developer & Beginner Documentation to get you up and running in minutes

Minimal Requirements:

  • Unity 6.0+
  • 2D Sprite package (for radial player bar)
  • (Optional) Unity Input System package for the demo scene

Get Started in Seconds:

  1. Import the package
  2. Drag the prefab(s) into your scene
  3. Assign your GameObjects in the Inspector
  4. Press Play and watch your health bars spring to life

Whether you’re prototyping or shipping a polished game, the Alien Interactions Health System gives you worry-free, battle-tested health and death mechanics in under five minutes.

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Alien Interactions - Stamina System v1.0

A fully modular, prefab-driven stamina solution for Unity 6+. No scripting required for basic setup—even non-coders can go from zero to gameplay in minutes.

Key Benefits

  • Simply place one of our two prefabs in your scene and link your character—stamina works instantly.Drag-&-Drop Setup
  • Horizontal Bar—ideal for RPGs, platformers, mobile titles, and any genreTwo UI Styles Radial Half-Circle (requires Unity’s 2D Sprite package)—perfect for FPS, twin-stick shooters, and HUD-centric games
  • Automatically blink the UI when stamina hits zero, so players instantly know they can’t sprint/jump/attack.Visual Feedback
  • Full C# API exposes StartDrain(), DrainStamina(), StopDrain(), RestoreStamina(), RefillStamina(), plus an OnStaminaChanged event for driving other gameplay systems.Advanced Control
  • Configurable regen rate, standard delay, and short-delay refill when you stop above zero—tweak to match any design.Flexible Regeneration
  • Clean, decoupled codebase ready for custom extensions—no hidden manager classes or magic “singletons.”Event-Driven & Extensible

What’s Included

  • StaminaBarCanvas_Horizontal (slider-style UI)Prefabs/ StaminaBarCanvas_Radial (half-circle UI)
  • StaminaTestDriver.cs (demo input handler)Scripts/ StaminaController.cs (core logic) StaminaBarUI.cs (UI hookup + blink coroutine)
  • DemoScene.unity showcasing both bars side-by-side
  • Integration Guides (Beginner & Developer versions)

Compatibility & Requirements

  • Unity 6.0+, Built-In RP / URP / HDRP
  • 2D Sprite package for the radial UI
  • Unity Input System package (demo only; not required in your game)
  • All Unity-supported platforms

Get Started in Seconds

  1. Import the package.
  2. Drag the prefab into your scene.
  3. Add StaminaController to your character.
  4. Link the prefab’s UI component to your controller.
  5. Press Play and hold Space (or hook into your own input) to see stamina drain, blink, and refill.

Purchase

Buy Now$7.00 USD or more

In order to download this tool you must purchase it at or above the minimum price of $7 USD. You will get access to the following files:

Health System.unitypackage 64 kB
Stamina System.unitypackage 25 kB

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